Daniel van Vugt [Thu, 27 May 2021 09:12:15 +0000 (17:12 +0800)]
st/theme-node-drawing: Render box-shadow independently of background-color
Until now, the absence of a `background-color` would cause `box-shadow`s
to be invisible. That was a bug because `box-shadow` is meant to be either
the color specified in `box-shadow`, or if none was specified then the
foreground `color`.
There is nothing in the spec that says the `box-shadow` rendering should
depend on `background-color`, so separate them. This ensures `box-shadow`
is rendered even when `background-color` is absent or transparent.
Daniel van Vugt [Thu, 24 Jun 2021 10:19:09 +0000 (18:19 +0800)]
st/private: Set sampling_radius to match the blur radius
From [the spec](https://www.w3.org/TR/css-backgrounds-3/#shadow-blur):
> the resulting shadow must approximate (with each pixel being within 5%
> of its expected value) the image that would be generated by applying to
> the shadow a Gaussian blur with a standard deviation [sigma] equal to
> half the blur radius
This does not change the value of `sigma`, it only corrects the value of
`sampling_radius` used to size the shadow texture. Since the texture is
no longer being slightly oversized it won't get scaled down when rendered
according to the dimensions provided by `st_shadow_get_box` in
`_st_paint_shadow_with_opacity`.
Daniel van Vugt [Thu, 24 Jun 2021 11:06:33 +0000 (19:06 +0800)]
st/widget: Include the shadow in the paint volume
Having an inaccurate paint volume didn't matter until ae338af1e8, but
after that having too small a paint volume resulted in apparent clipping.
Not because `clip_to_allocation` is set, but because the offscreen
framebuffer is sized to fit the paint volume only.
Carlos Garnacho [Mon, 28 Jun 2021 12:19:15 +0000 (14:19 +0200)]
magnifier: Add method to enable/disable crosshairs
These do some some signals connection and monitor layout tracking
that we forget to disconnect when the magnifier is disconnected.
This causes warnings if enabling the magnifier, disabling it,
switching to another tty, and back. (Presumably also happens for
monitor hotplugs).
This signal should just stay connected as long as it's needed,
so add a setEnabled() method on the CrossHairs actor that we
can hook on the magnifier.
Florian Müllner [Mon, 28 Jun 2021 09:57:05 +0000 (11:57 +0200)]
boxpointer: Disable unredirection while visible
Some popovers like the ibus candidate popover may be requested while
showing an unredirected fullscreen window. Disable unredirection
while the popover is visible so that it can actually be shown.
Florian Müllner [Thu, 17 Jun 2021 13:42:14 +0000 (15:42 +0200)]
shellDBus: Properly return from D-Bus methods
When implementing a D-Bus method synchronously, regular JS methods are
used. That is, whatever the method returns is passed as return value
to the method invocation.
However for asynchronous implementations, we need to explicitly return
a value to the invocation, otherwise the caller will wait until it times
out eventually.
Florian Müllner [Thu, 17 Jun 2021 20:09:14 +0000 (22:09 +0200)]
shellDBus: Fix FocusApp()
The appDisplay used to be accessible via the viewSelector, but
that is gone now. Commit c09c070b15 adjusted the code, but the
replacement uses a Main.overview.appDisplay accessor that never
existed, whoops.
Fix this by exposing a new selectApp() method directly on the
overview, so we don't have to shuffle the appDisplay through
controls → overviewActor → overview.
Florian Müllner [Thu, 17 Jun 2021 19:31:20 +0000 (21:31 +0200)]
data: Remove old GConf migration files
The migration happened in GNOME 3.6 over 9 years ago. The chances
that someone migrates from 3.0.x or 3.2.x to 41 are very much zero.
And if it were to happen, it wouldn't work anyway, because we stopped
using a separate overrides schema.
Olivier Fourdan [Tue, 15 Jun 2021 06:50:56 +0000 (08:50 +0200)]
windowManager: Remove timeout on starting X11 services
With Xwayland started on demand, mutter/gnome-shell will spawn Xwayland
and GNOME settings daemon Xsettings.
Currently, gnome-shell uses a timeout of 5 seconds before canceling the
launch and declare failure to start X11 services.
While 5 seconds may seem like a lot of time, when this is executed on a
virtual machine part of a QA tests under load, this causes random
failures.
There is no good value here, we could increase the timeout but it will
always remain racy. Instead, remove the timeout, systemd itself already
has a timeout mechanism (with a much longer wait time).
Thanks to Benjamin Berg <bberg@redhat.com> for finding the root cause
and suggesting the fix.
Florian Müllner [Sun, 13 Dec 2020 17:57:44 +0000 (18:57 +0100)]
shell/app: Keep cancellable after cancelled proxy request
When a GTK app is started, we create a corresponding GtkApplication
proxy to monitor the app's busy state. If the app is stopped before
the proxy request finishes, we cancel the cancellable before clearing
the running state.
Usually we clear the cancellable once it is no longer needed, namely
when we got the proxy. However when the request was cancelled, the
cancellable has already been cleared, and if there's a cancellable,
it belongs to another request (because the window was added again,
for example when moving between monitors).
Leave that cancellable alone in that case, so we can cancel the
second request as well if necessary to avoid a crash when trying
to set the proxy on a cleared running state.
Florian Müllner [Wed, 9 Jun 2021 23:55:31 +0000 (01:55 +0200)]
lookingGlass: Only pop modal after the transition
Right now we pop the modal immediately when closing, so the key-release
event of the Escape key ends up in the focus window which may consume it
for leaving fullscreen mode or similar.
We can avoid that in many cases by keeping the modal grab until the end
of the transition, as the key-release event will then likely occur while
the grab is still in place (provided animations are enabled).
portal: Own org.gnome.Shell.Portal for the access portal
org.freedesktop.impl.portal.desktop.gnome will be used for the
GNOME implementation of desktop portals in the future, so make
sure GNOME Shell's implementation of the access portal won't
conflict.
Daniel van Vugt [Thu, 3 Jun 2021 12:16:12 +0000 (20:16 +0800)]
st/icon: Rebuild shadows when the texture dimensions change
Not when the main actor dimensions change. So now the shadows don't get
constantly regenerated during the overview animation. In my case this
reduces the render time of the overview animation (tapping Super) by
approximately 10% with 2 windows, or 20% with 10 windows.
dnd: Immediately start drag done by pointer devices
Unlike touch screens, pointer devices (e.g. cursor, touchpad) are
basically never used to switch app grid pages, which is the main
use case for the drag threshold. This point was recently raised
as design feedback.
Immediately start drags when using pointer devices.
See https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3802#note_1124701
Another trivial cleanup. This is in preparation for next commit, that
will expand on this if clause, and will make it a bit more complicated.
Using a variable here makes it easier to read.
Florian Müllner [Tue, 25 May 2021 14:31:29 +0000 (16:31 +0200)]
build: Fix manpage generation at dist time
The AsciiDoc API only exposes the capabilities of asciidoc, but not
the related a2x tool. Fix generating the manpages by shelling out
to the command line tool instead.
Leleat [Fri, 21 May 2021 21:55:28 +0000 (23:55 +0200)]
extension-tool: Always print extension location after its creation
The extension location was only printed, if there was no handler for
the newly created extension. This is confusing for new extension
developers. So always print the extension location.
workspaceThumbnail: Destroy thumbnails on destruction
Often, when using multiple monitors, the thumbnails box may be
destroyed before the 'hidden' signal of the Overview is emitted,
which leaves a bunch of lingering signal connections to the
workspace manager.
Call this._destroyThumbnails() in the _onDestroy handler, which
disconnects from workspace manager. This fixes the some of the log
spam that GNOME Shell produces with backtraces of destroyed actors.
app_notify_events_added uses an intermediate builder to construct an
array that is then added to the main variant using g_variant_builder_add
which should clear the intermediate, but doesn't due to the way it is
passed: by value, rather than as a pointer.
This was debugged with the help of Eduardo Habkost, who believes it
works on x86 due to big structs being passed as pointers.
Olivier Fourdan [Tue, 18 May 2021 12:04:05 +0000 (14:04 +0200)]
windowManager: Ignore error without systemd
On systems/setups not using systemd, a failure to start gsd-xsettings
with NOT_SUPPORTED does not denote a failure to start Xwayland, just
that we're not using systemd.
In that case, we should just ignore the error, otherwise it will prevent
Xwayland to start on such systems/setups without systemd.
Thanks to Rose Kunkel (@rosekunkel) for spotting the issue/suggesting
the fix.
workspacesView: Queue relayout when overview adjustment value change
The overview adjustment quite significantly impacts the layout of
SecondaryMonitorDisplay(), and this needs to be accounted for by queueing
a relayout.
workspacesView: Don't update secondary monitor thumbnails box if hidden
And save quite a few C/JS trampolines. Since the thumbnails box may not
have up-to-date properties, call _updateThumbnailParams() right after
showing the thumbnails box.
The current value, 70%, may end up leaving too much unused space on
secondary monitors. The new value of 80% is completely based on trial
and error, but seems to work slightly better.
Florian Müllner [Tue, 11 May 2021 14:44:29 +0000 (16:44 +0200)]
appDisplay: Add :gesture-modes property
Both the main app grid and folders got a swipe tracker, which is
active in both OVERVIEW and POPUP mode. The result is that two
trackers fight over the same events, and everybody loses.
Address this by adding a :gesture-modes property that determines
the allowed modes for the associated swipe tracker.
Carlos Garnacho [Thu, 18 Mar 2021 18:01:50 +0000 (19:01 +0100)]
appDisplay: Improve app grid interaction for touch devices
Currently, handling of touch devices in the app grid is a bit awkward,
paging by dragging the view can only happen if started from the gaps
between icons, trying to drag from an icon will trigger DnD, and popping
up the menu takes over it all.
Instead, have the app grid actions play this game of rock-paper-scissors:
- Fast swipes on icons trigger scrolling, beats DnD and menu
- Slower press-and-drag on icons trigger DnD, beats scrolling and menu
- Long press triggers menu, beats scrolling, is beaten by DnD
This allows quick swipes to handle navigation, while still allowing the
fine grained operations. DnD, when triggered, dismisses the menu, if
shown.
This all could probably be nicer with a more stateful gesture framework,
we're not there yet though.
Carlos Garnacho [Thu, 18 Mar 2021 17:58:12 +0000 (18:58 +0100)]
dnd: Add timeoutThreshold setting
This setting (by default, 0) sets a time threshold in order to allow
DnD. If the drag is shorter than this threshold, DnD will be cancelled,
and event handling left to the next handlers.
Carlos Garnacho [Thu, 18 Mar 2021 17:40:40 +0000 (18:40 +0100)]
st/button: Consider touch sequences for ::pressed state
We do notify on the ::pressed property after touch begin/end and
recording the event sequence, but we do not return the correct value
if the button was triggered via touch.
Consider the event sequence also in the ::pressed getter, so the
button is considered pressed.
Sebastian Keller [Tue, 11 May 2021 14:43:37 +0000 (16:43 +0200)]
altTab: Avoid allocation cycle when showing CyclerHighlight
CyclerHighlight was showing and resizing one of its child widgets when
its own allocation was changed, queuing another relayout, resulting in
allocation cycle warnings. Avoid this by updating the size of the
highlight when the frame rect of window has changes rather than the size
of the CyclerHighlight actor itself.
Leleat [Fri, 7 May 2021 11:26:21 +0000 (13:26 +0200)]
switcherPopups: Correct selection with arrows and scrolling using RTL
The switcherPopups use _next() and _previous() to get the items
in the text direction. I. e. with LTR _next() gets the right item;
on RTL it gets the left item. This doesn't work well with RTL when using
the arrow keys since the text direction doesn't matter in those cases.
Pressing Left Arrow should still move left regardless of text direction.
So use the opposite methods.
Olivier Fourdan [Thu, 6 May 2021 13:28:33 +0000 (15:28 +0200)]
windowManager: Return failure to start X11 services
If for some reason the xserver failed to start, mutter/gnome-shell
should not attempt to connect to the X11 display otherwise it will
lock up in XCB.
An indication of such a premature failure of the xserver is when the X11
services fail to start.
Return the status so that the caller can cancel the connection in time
and avoid the lockup of mutter/gnome-shell in case of failure.
This, however, makes the X11 services a critical component to start
Xwayland, meaning that a failure to start those services for any other
reason than the xserver failing to start would still prevent Xwayland
and therefore X11 clients to run in Wayland. This is however a lesser
issue than mutter/gnome-shell locking up.
This basically reverts commit a96753f0 - "windowManager: X11 can work
without gsd-xsettings".
Since commit f60a469a34e, everything outside the fade area is painted
fully transparent. That is required for the fade effect during app
grid navigation, to prevent unfaded parts of surrounding pages
becoming visible on wide-screen displays.
However in most other cases, that behavior is the exact opposite
of what we want: Elements outside the fade area (like scroll bars)
should never fade.
In order to fix the regular case, hide the new behavior behind a
property.
Sebastian Keller [Tue, 16 Mar 2021 20:26:33 +0000 (21:26 +0100)]
workspace: Update WorkspaceLayout workarea on changes
Previously the workarea was only set on construction and then never
updated. As a result the preferred width and height as well as the
allocation were based on an outdated workarea size when it changed after
construction. This for example was happening during the startup
animation, for which the WorkspaceLayout is constructed before the panel
is shown. This caused the workspace in the overview to be slightly
smaller when it is first shown and the overview closing animation to
not expand the workspace to the correct size the first time it is
closed.
Jonas Dreßler [Thu, 15 Apr 2021 14:58:17 +0000 (16:58 +0200)]
overview: Sync grabs after running startup animation
In the nested session the startup animation sometimes fails, weirdly
that always happens to me when running a freshly built gnome-shell the
first time. The reason it fails is that mutter fails to aquire a pointer
grab from the xserver, XIGrabDevice() is unsuccessful.
A simple workaround for this race condition in the xserver is to just
grab the devices a bit later, that is after the startups animation
instead of before it.
This was also tested with disabled animations, and seems to work just as
well in that case.
Sebastian Keller [Wed, 31 Mar 2021 02:16:57 +0000 (04:16 +0200)]
dnd: Don't use transformed size to calculate parent scale when restoring
Some drag actor parents might change their width to 0 after the drag
actor has been removed. If the drag is now canceled and the drag actor
is animated to return to the current parent position and scale, this
scale can not be determined and falls back to 1.0. This might be wrong
and can result in the drag actor being too large/small at the end of the
return animation.
To avoid this calculate the scale of the parent by recursively
calculating the product of its parents individual scales.
Jonas Dreßler [Tue, 4 May 2021 13:24:01 +0000 (15:24 +0200)]
overview: Increase margin-top of the dash slightly
Now that we made window previews overlap the edges of the wallpaper
underneath them, the app icons of those windows are getting quite close
to the dash and there is almost no more spacing.
Let's make it look a little bit better and slightly increase the
margin-top of the dash so that the workspaces move a few more pixels
away from the dash.
Jonas Dreßler [Wed, 10 Mar 2021 12:24:07 +0000 (13:24 +0100)]
workspace: Extend clip when animating from window picker to app grid
We want to clip the Workspace actor in the appGrid state of the overview
in order to make sure windows that overflow the monitor don't spill out.
So far we had commit b1970b95b8813c00895f3da9f4fc88ca04627954 for that.
Now since the last commit, window previews always slightly overflow the
allocation with their icons. That means a part of the window icon gets
clipped away as soon as the transition to the appGrid starts, which
looks weird.
Fix that bug in the transition by slightly extending the clip downwards
when animating between the window picker and the app grid state. The
extra height we extend the clip by is controlled by the overviewState,
which means we extend the clip by the full icon overlap in the window
picker state, but don't extend the clip at all when in the app grid
state.
Jonas Dreßler [Fri, 12 Feb 2021 15:40:36 +0000 (16:40 +0100)]
workspace: Make window preview overlays overflow the allocation
We want to use as much space as possible for showing window previews in
the overview, and the title and close buttons of those windows are only
visible on hover, so we can show them above anything if we want.
On both primary monitors and secondary monitors, there's a certain free
space available towards the bottom edge of the monitor (on the primary
monitor we show the dash there, and secondary monitors just scale down
the Workspaces). We can make use of this by checking how much free space
there is available from the bottom edge of our allocation to the bottom
edge of the monitor, and then aligning the window previews to make full
use of this space.
So stop adding any padding to the edges of the Workspace, which will
make the windows a lot larger and completely fill the Workspaces
allocation.
The left, top and right monitor edges should always be far enough away
to accomodate the close button and hover scale-up of the window. Only
with the bottom edge of the monitor we have to be a bit more careful
(the overflowing height of the window title is quite big), so there we
check if enough free space is available. If there isn't enough free
space, we simply apply a bit of bottom padding again and shift the
window up.
Jonas Dreßler [Wed, 3 Mar 2021 11:37:51 +0000 (12:37 +0100)]
workspacesView: Clip the SecondaryMonitorDisplay instead of the view
Make the SecondaryMonitorDisplay a bit more similar to the
ControlsManager container on the primary monitor, and clip that widget
instead of the WorkspacesViews on secondary monitors.
This will allow us to overpaint the WorkspacesView allocation and paint
the WindowPreview overlays like the title and close button outside the
allocation with the next commit.
Jonas Dreßler [Tue, 26 Jan 2021 08:31:49 +0000 (09:31 +0100)]
screencastService: Improve the gstreamer pipeline for recording
The current gstreamer pipeline performs quite bad on slower machines and
is dropping lots of frames, improve the pipeline by changing a few
things:
- Use threads for videoconvert and improve speed of videoconvert by
disabling some unneeded things
- Add a queue before the encoding step, this allows the encoder to work
at its own pace and will lead to a lot more stability
- Remove the fixed quantizer and only set a max quantizer, this helps
quite a bit with performance
- Change the deadline parameter of vp8enc to 1: This makes the encoder
go into real time mode, which will make it a lot faster
- Set cpu-used to 16, the maximum possible value.
- Set static-threshold to 1000, static-threshold is the motion detection
threshold, and while a value of 100 is recommended for screencasting in
the gstreamer documentation (see [1]), using 1000 appears to perform a
lot better and still outputs fairly good quality
- Set a larger buffer size than the default size, this seems to get a
bit more stability during high load scenarios
All in all, those changes make the pipeline drop no more frames when
recording at 30 FPS and 2K screen resolution. That was tested on a
fairly recent mobile core-i5 processor.
Also, because we now have two %T replacement strings for the number of
threads, we need to switch to replaceAll(). For that to work, we have to
put the %T matching expression into quotes.
theme: Rotate placeholder for horizontal workspace-thumbnails
On the new horizontal workspace-thumbnails, the old placeholder from
vertical dash appeared too small, and was easily hidden behind the
dragged window/icon. Rotate the placeholder 90 degrees to better fill
the spacing between thumbnails.
Sebastian Keller [Sat, 17 Apr 2021 17:53:43 +0000 (19:53 +0200)]
dnd: Don't try to restore to parent location if parent got destroyed
The original parent of a dragged actor might have been destroyed after
the drag has been started. When the drag is canceled and _dragOrigParent
is set, the code is trying to get the current position and size of it
when restoring. With a destroyed parent this however would result in a
crash.
This could happen for example when starting a drag on a window preview
while the overview is hiding and then releasing it once the transition
is done.
Sebastian Keller [Thu, 29 Apr 2021 14:07:21 +0000 (16:07 +0200)]
workspaceThumbnail: Only create thumbnails once
`ThumbnailsBox` listens for the `showing` signal from the `Overview` to
create its thumbnails and destroys them on the `hide` signal. Since the
`showing` signal can be emitted multiple times when switching between
the shown and hidden state without ever fully completing the transition,
this will cause `_createThumbnails` to be called multiple times, each
time adding another set of workspaces.
Sebastian Keller [Thu, 29 Apr 2021 13:51:11 +0000 (15:51 +0200)]
overviewControls: Stop transitions when starting a gesture
When starting a gesture to open the overview while a transition to hide
the overview is running, Overview._shown will be first set to false when
starting the transition and then to true by the gesture before the
`onComplete` callback is called. The `onComplete` callback in this case
is `Overview._hideDone()` which starts a transition to show the overview
again which also emits the `showing` signal. Since the gesture emits a
`showing` signal as well, this results in two consecutive `showing`
signals without a `hiding` signal in between.
This breaks the `searchControler` which adds a key press handler to
start the search on `showing` and removes it on `hiding`. So every time
this happens a new handler that will never be removed is added,
resulting in the first key press being repeated.
appMenu: Only show Open Windows, if there are at least 2 windows
It doesn't make sense to show the 'Open Windows' in the app menu,
if the app only has 1 open window to switch between. Hide the
window section in that case.
Sebastian Keller [Mon, 22 Mar 2021 00:50:25 +0000 (01:50 +0100)]
appDisplay: Don't use symbolic icon at full size for system actions
When attempting to account for scaling in e65e5ede the icon_size of the
StIcon was set to the target size, overriding the icon-size set in the
'system-action-icon' CSS, which was only half the size. The intent of
that commit however was not to scale up the symbolic icon, but the
circle around it. Do this by manually applying the scaling factor.
For the screensaver service, it is quite normal that a consumer only
subscribes to the "ActiveChanged" signal without calling any methods.
The result is that we don't know about the consumer, and shut down
the service anyway after we hit the timeout.
If this happens, we break functionality like gnome-settings-daemon's
screen blanking on idle.
Fix this by simply disabling auto-shutdown for the service, which
also reflects the expectation that the screen saver service is
always running in a GNOME session.
It can happen that we get a problem report and a verification failure at
the same time. For fingerprint, a problem report can result in an
internal verification failure to be queued.
Remove this queued failure again if we got a failure already from GDM
directly.
Ray Strode [Wed, 28 Apr 2021 14:44:56 +0000 (10:44 -0400)]
gdm: Only disconnect verification signals when not going to retry
At the moment a failure in a background service can lead to the
various verification signals getting disconnected, even though
we still need them for a foreground service.
This commit changes the code to only disconnect when we've run
out of tries.
Ray Strode [Wed, 28 Apr 2021 14:38:58 +0000 (10:38 -0400)]
authPrompt: Don't fail auth prompt until user is out of retries
At the moment we set the state of the auth prompt to failed any
time the user fails an attempt. But verification is still going
on until the user exhausts all attempts, so that's wrong.
This commit changes it to only set the state to failed when the
user is out of tries.
When a windowPreview is hovered or selected, it will show its window's
title as a caption. That title may contain Newline characters which will
effect the windowPreview size. Make the caption's St.Label use single
line mode to prevent that.
Sebastian Keller [Wed, 28 Apr 2021 05:15:03 +0000 (07:15 +0200)]
screenshot: Ignore events in SelectArea after making a selection
The grab and actor are only removed after the selection rectangle has
finished fading out. During this time it was possible to still change
the position of the selection rectangle.
Sebastian Keller [Wed, 28 Apr 2021 05:13:35 +0000 (07:13 +0200)]
screenshot: Only select area on button release after a button down
On Wayland it is possible to trigger area selection with a button
already being down. SelectArea would then react to the subsequent button
release without ever having seen a corresponding button down first,
leaving the start coordinates of the selection rectangle uninitialized.
Carlos Garnacho [Thu, 1 Apr 2021 17:25:24 +0000 (19:25 +0200)]
keyboard: Always emit ::pressed late on keys with variants
When we press a key with variants, we used to prevent an
early ::pressed, because a long press could show the options
popover, and the press be undone.
In addition, this long press could move to one of the suboptions,
and be released there. For this case we also want this late
emission of the ::pressed signal.
This makes the "tap, drag, release" pattern work on the
regular OSK keys, in addition to the emoji panel.
Carlos Garnacho [Mon, 22 Mar 2021 17:01:39 +0000 (18:01 +0100)]
keyboard: Allow calling _release() without press on OSK keys with touch
This is already allowed for pointer events, but touch events still expected
that the touch begin and end happen on the same Key actor. Change this
behavior for touch events, this is necessary for the tap-drag-release
pattern to select key variants to work on all input devices.
Given that this commit was applied to the 40 stable release, it broke
ABI compatibility with mutter, which is something we guarantee between
stable releases. So use GModule to dynamically find the symbol in our
loaded libraries. If it exists, use it and invalidate the paint volume.
If it doesn't exist, libmutter is still at version 40.0 and we don't
need to invalidate the paint volume.
This also adds a dependency on gmodule. We need to link against gmodule
to use g_module_open() and g_module_symbol() APIs.
Ray Strode [Tue, 13 Apr 2021 14:59:49 +0000 (10:59 -0400)]
loginDialog: Allow timed login with disabled user list
At the moment the timed login feature is implemented in the user list.
If there's no user list, we don't show the indicator anywhere and
don't proceed with timed login.
This commit allows timed login to work when the user list is disabled.
It accomplishes this by putting the timed login indicator on the
auth prompt in that scenario.
overviewControls: Support double-super when animations are off
When super is pressed again during the overview transition, we shift
up to the app grid. That means that the feature currently doesn't
work when animations are disabled (like in a VM), because there is
no transition in that case.
Address this by adding a time-based fallback in that case, i.e.
shift up when a second super-press occurs within 250ms after the
first one.